Two Machine Learning AIs playing Pong

PROGRAMMING (Unity, C#)

Two game AIs powered by an artificial neural network (ANN) entirely written in C# play the game of Pong against each other.

Overview

  • Written in C#
  • Engine: Unity
  • Platform: PC/Mac

Details

  • Two game AIs each use their own Brain-, ANN, Layer- and Neuron instances based on the same classes.
  • The AIs learn to adjust the vertical paddle position by applying various amounts of force in order to hit the ball.
  • Basic raycasting provides the AIs with information about the ball’s curennt and future positions.
  • Additional raycasting of the ball’s path provides the Brains with information about changes in the ball’s direction when bouncing off the top/bottom walls.

View source code on Github